Games I've played

Played

D&D 3.5 (player) Had some of my earliest experiences here and by and large did not enjoy it, but mostly for cultural reasons. Community was very optimization focused and I was more interested in the story aspect and also playing a half orc like the ones in OOTS and not like how they were described in the book.

D&D 4E (player, DM)
Played in and ran several campaigns, going up to close to level 20. Enjoyed being able to both play with optimizing types and play the types of characters I liked, also enjoyed the tactical combat.

13th age (GM mostly, played once)
Very similar to 4E. I prefer 4E's greater complexity, but this supports a wider range of play styles.

D&D 5E (player, DM)
Not my favourite, but I don't mind playing it, and it's the easiest to schedule especially if I don't want to always DM.

Werewolf the Forsaken (player and DM, PBP)
Game kept dying but it seemed fun

Paranoia (player, once)
Was lots of fun to really get in character and play non-optimally

Heart (GM, PbP)
Game died due to PbP but I enjoyed it and would love to play the system more. I did play Corvid Court in real time, though it's not exactly the same system.

Quest (player, PbP)
Wasn't sold on the system but would try it again in a different format.

Honey Heist (GM)
One shot, profoundly silly, everyone seemed to love it.

The Sprawl (Player)
Had fun, I felt the system did not quite match the style of game though. Like had fun because of the people, not the game.

Mouse Guard (Player)
Very cute game. Really like the level up approach. Not convinced by the combat system.

Fiasco (Player, played once)
Had fun, but not sure it would be my first choice to play again.

Follow (Player, played once)
I remember very little about the system but I do remember quite enjoying the game that resulted.

Apocalypse World (Player)
My favourite PbtA I've played. First time I really played a game with PvP that worked and was fun. Also first game I played two characters. This is where I started understanding this style of play.

Masks (Player)
Wish the game aged up the players a bit. Superhero game + kids means it tends to hit a bit too close to home. Enjoyed it because of who I was playing with.

Blades in the Dark (Player)
Really enjoying this one. Love having different characters that you swap out as well. REally great setting, great system. We played as a cult which is a great way to play.0

Mork Borg (GM)
A lot of fun until I hit a point I hadn't prepped for and had a bit of trouble improvising. But definitely sold me on the concept of OSR. Now that I know about Ex Libris I won't run out of content. Not sure I want to play a full campaign.

Troika (GM)
Great lightweight system. Love the weirdness of the implied setting. So did the players. I like it for one-shots, but it's a bit out of my improv comfort zone.

The Corvid Court (GM)
Just realized I could basically put the same description as Troika even though they are completely different games in every way. Did a fair bit of prep on the setting and I'm glad I did. Might write it up at some point.

Thousand Year Vampire (Solo)
Sold me on solo games.

A Mending (Solo)
I liked it but also I need to finish it.

Ironsworn (Solo)

The Royal cartographer (Solo)
Playtested, it's now released.

Apothecaria (solo)
Played solo. Liked it a lot more than I expected!

OZR (solo)
Not a solo game though

Cairn (Solo, GM, Player)
Modules run: Try the Beetle Milk (PbP, abandoned), Tannic, A Fistful of Feathers.
Modules played: Rise of the Blood Olms (PbP, in progress), Tomb of Twins (playtest). Solo: mostly an ongoing custom campaign, some of it described here and here.

Runecairn (Solo)
See here for an actual play.

It's Lunchtime! (Solo)
Summary here.

Mausritter (GM, Player)
At EFCon 2022. A Christmas-themed one. Also started a campaign with IRL friends but then life got in the way.

Liminal (Player)
At EFCon 2022. The Bureau, adapted for convention play.

Karst (Player)
At EFCon 2022. A yet unpublished adventure, "Quill Island" or something.

Fallen (Solo)
Not necessarily a solo game, but strong solo support.

Skyworthy (Solo)
Played solo, summary here.

The Fall of Magic (Player)
Played at Big Bad Con 2022. Had to leave early to catch BART back home. GM-less but facilitated.

The Price of Coal (Player)
Played at Big Bad Con 2022. GM-less but facilitated. Sold me on GM-less dice-less story games.

For the Queen (Player)
Played at Big Bad Con 2022. GM-less.

A Visit to San Sibila (solo)
Summary here

A Collection of Improving Exercises (solo)
Still in progress.

Downfall (player)
Played as an intermission in the Blades in the Dark campaign Sept. 2023

Pathfinder 2E (player)
Played at Big Bad Con 2023, an introductory adventure, don't remember what it was called.

Ten Candles (player)
Played at Big Bad Con 2023

An Altogether Different River (player)
Played at Big Bad Con 2023

Brindlewood Bay (player)
Played at Big Bad Con 2023. Adventure: Dad Overboard.

Interns in the Dark (player)
Played at Big Bad Con 2023. A game being playtested, basically a hack of Blades in the Dark.

A Guide to Depression-Era Soap Carving Competition (player)
Played at Big Bad Con 2023. A playtest.

One Breath Left (solo)
Brief writeup here as well as here.

Wolves Upon The Coast (player)
Playing in a West Marches style game (2024).

World Ending Game (player)
Playing to finish up a game of BitD (2024)

Wanderhome (player)
Ongoing game as of October 2024. Playing GMless.

Tarnation (solo)
Played a playtest version (2024). Writeup here.

Gods Gonna Cut You Down (solo)
Played 2024. Writeup here.

Starfinder 2e (player)
Big Bad Con 2024. At the time it was in development. I played a module that was also in development, called Absalom Station Animal Control.

A Reason To Be (player)
Big Bad Con 2024. A playtest. GMless.

OD&D (player)
Played at Big Bad Con 2024. Played a module by Jennell Jaquays, I believe The Lone Tower.

Trophy Dark (player)
Played at Big Bad Con 2024. Played a module called Old Growth.

Apparatchik (player)
Played at Big Bad Con 2024. A playtest.

City of Winter (player)
Played at Big Bad Con 2024. GMless but facilitated (by the writer!)

Shinobigami (player)
Played at Big Bad Con 2024. Played the module The Dagger That Kills Gods.

Gnostisystem (player)
Played at Big Bad Con 2024. Played the module (?) Heaven's Deep. A playtest.

Games I want to play (top priorities)

List is very incomplete

Systems

Modules

Solo games

Updated October 27 2024

Written August 7 2021